finemesh - .stl vertex data arranger
A downloadable tool for Windows
win32 .exe and c++ source for a quick little vertex editor
opens .stl files (eg. from Wings3D) and allows you to reorder the vertices with a simple graphic interface (ancient GDI) and basic editing functions.
saves ordered meshes (or selections) as texts in float or hex :) includes the ability to easily copy an edited vertice order to another model with the same number of vertices (eg. different poses et c.)
for reordering the meshes before adding them to my homespun c/c++ projects.
camera controls:
alt - pitch, yaw
shift - up/down/left/right
ctrl - forward, backwards
A - make selected vertice view 'Aim'
x/y/z - align camera to axis
vertice controls:
enumerate vertices by axis: -x/+x/-y/+y/-z/+z
enumerate vertices away from camera position
enumerate selected vertices continguously at lowest/median/highest
arrow keys: move vertice/selection forward/back 1/10
0: move selection to front of enumeration
9: move selection to back of enumeration
the entire source is around 800 lines and none of the methods are particularly complex.


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